> Note that Liam wrote "using explicit typing on variables".

> As I read it, he claims that XSLT 2.0 can be executed more efficiently

> than XSLT 1.0 when the XSLT code is statically typed using XML Schema,

> likely because runtime optimisation of untyped

In 99% of cases a couple of algorithm fixes will do much better than tons
of all that low-level optimizations. So I don't believe in all that "typed
variables" stuff, especially relatively to modern processors. Yeah, it
can(!) sometimes(!) give you +10% speed, but hey! I can get +700% speed on
a cheap multicore Opteron by simple adding threads. And then I'll get 1000%
over that by implementing a VERY basic caching. And someone is going to
make me play all that "typed/untyped" games now? Which is particulary funny
with Java, btw. I don’t buy it, wait 3 years or more and then retry.



XSLT1 have some limitations, but I have a bunch of inexpensive HTML-coders
working with it, and they are as hapy as my programers are, working with
pure XML. XSLT2 will make our life a bit easier, perhaps, but it will
change nothing in general. So I'm currently focused on the core task: make
libxslt as fast, as it should be from the start.
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