Go with the existing (HyperCard) model and be done with it, says I. What, 
exactly, is so horribly deficient about HyperCard's existing 
delimiter-handling methods, that we should even *consider* going berserk with 
"delimited by" and all the rest of that fancy-schmancy stuff? If we can do 
*this* --

  set the itemDelimiter to [character]
  put item 7 of ThisVariable into WhatEver

   -- in standard, generic, comprehensible HyperTalk, why even *bother* 
trying to shoehorn two easily-understood lines of code down into one 
semi-opaque line of code? Yes, yes, it's trivially easy to imagine 
superhypercomplexificationated hypothetical examples which "prove" that 
multiple delimiters, or whatever other rarefied "features", are good and 
necessary... but can anyone come up with a *REAL* example, that would be of 
something approximating *PRACTICAL* utility, to support the contention that 
HyperCard's existing delimiter-handling features Just Aren't Good Enough?
   Anyone?

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