On 12/6/06, Eero Tamminen <[EMAIL PROTECTED]> wrote:

Hi,

On Wednesday 06 December 2006 23:12, [EMAIL PROTECTED] wrote:
> I do not understand. I think that diversion is important and the
> sophisticated games serve to this.

Game diversity is different from having sophisticated games.  Games can
differ a lot even if they are easily approachable.  They can be from
different genres (puzzle, shooter, platform, multiplayer, sport/race,
adventure, board, educational, fps, rpg, strategy etc).

Usually sophisticated (complex game play, long story lines, lots to learn,
long playtime) games take much more diskspace because they have a lot
more content (graphics, music etc).  For the stuff that is included into
install CD, I would recommend having something nice but simple.

E.g. years ago one (non-Linux) Asteroids variant had very good
re-playability for me. I didn't need/want to play them for a long time in
the same sitting, but I played it for a couple of years at least once a
month.  Nethack is somewhat similar, but its play sessions are usually
longer and probably it's not aproachable enough.

I would recommed including something that is:
- Easy to play (learn)
- Looks & sounds nice (enough)
- Doesn't require one to play for a long time.
  I.e. average play time is fairly short
- Has very good playability / replay value
- Doesn't take much disk space

Solitaire, Tetris, Minesweeper are all such games, but hopefully we
have (also) some other games which are not so (boringly) familiar to
everybody.


Such as Liquid War, which I really think should be included by default, as
it's highly original and still fits the requirements.

       - Eero

> 2006/12/6, Eero Tamminen <[EMAIL PROTECTED]>:
> > > I think that we must have more sophisticated games.
> >
> > IMHO games requiring hours of continuous play belong to distros aimed
> > at games/gamers[1] and something like Xubuntu should have games that
> > you can play when you have a few minutes free time; tetris, simple
> > puzzle games, straightforward shooters, classic / retro[2] games etc.
> >
> > [1] Hm.  Maybe somebody should start Gubuntu (Ubuntu for gamers)? :-)
> > [2] Most of the early games were something which gameplay you could
> > grasp in a minute and play them right away.  They concentrated on
> > gameplay unlike modern games (as the graphics and sound possibilities
> > were pretty limited back then).

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Vincent
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