Hi, Kimbro Staken (an independent Mac OS X consultant) has written up a blog story titled "Renaissance - XUL for Cocoa" about his expirements of using GNUStep Renaissance to build Mac OS X Cocoa applications.
Kimbro writes: Mac OS X of course, already has a very cool tool for wiring together Objects, it's called Interface Builder. Interface Builder generates .nib files that are simply serialized graphs of objects. Nib files are not XML (contrary to what Apple says), though they probably could be and I personally wish they were. I suspect there's a way to convert them, but I'm not sure how. Anyway, what Renaissance provides is basically a way of creating a nib file that is specified in XML. The major downside is that you lose the ability to use Interface Builder. That's unfortunate, but not a showstopper for my current experiments. I think the combination of PyObjC and Renaissance is going to be particularly fun. Here's a simple Renaissance example, the code used with it is just standard Cocoa code like if you were using a Nib file. <!DOCTYPE gsmarkup> <gsmarkup> <objects> <window title="Button Test" closable="no" frameAutosaveName="main" > <vbox> <button title="Click this button to quit <disabled>" enabled="no" action="terminate:" /> <button title="Click this button to quit <enabled>" action="terminate:" /> </vbox> </window> </objects> </gsmarkup> Full story @ http://www.xmldatabases.org/WK/blog/1095_Renaissance_-_XUL_for_Cocoa.item and http://www.gnustep.it/Renaissance - Gerald ------------------------------------------------------- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ _______________________________________________ xul-announce mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/xul-announce