Darren, Elijah,

Glad you like VirtualGL and TurboVNC!

It is part of our Sun Shared Visualization software product, which is 
also available for free download on the Sun DownLoad Center. It is 
VirtualGL plus integration with Sun Grid Engine (which lets multiple 
users share a system with a 3D graphics device(s) or a grid of such 
systems plus a plug-in to enable 3D on a Sun Ray.

This will be part of an HPC Visualization project on opensolaris (web 
page coming soon) along with Scalable Visualization software.

TurboVNC has the same highly optimized JPEG compression that VirtualGL 
uses so performance is the main differentiator between it and the other 
vncs.

Linda

Darren Kenny wrote:
> Hi Elijah,
> 
> Sound interesting - although I've not got GL working too well with my ATI card
> right now :)
> 
> I'm even shocked to see that they have SUNW packages for download!
> 
>       http://www.virtualgl.org/Downloads/VirtualGL
> 
> Anyone tried this on a machine with decent 3D Acceleration?
> 
> Darren.
> 
> elw at stderr.org wrote:
>>>> What I would like to see is the proper RealVNC viewer integrated as 
>>>> vncviewer. It has the functionality, features, and performance that we 
>>>> VNC users need.
>>> To clarify (i.e. what I should have said earlier), the RealVNC vncviewer 
>>> is included in the sources I'm building in X, so delivering it would 
>>> just be a matter of adding it to the package and running another simple 
>>> ARC fasttrack.
>>>
>>> The java vnc viewer which is in vino & realvnc needs to remain for the 
>>> httpd/java applet functionality (both vino & realvnc include it, for 
>>> Xvnc packaging in Solaris/OpenSolaris, I've just linked to the copy vino 
>>> already provides instead of duplicating the .jar file on the installed 
>>> system).
>>
>> Not to be a total pain, but...
>>
>> ... how does this affect the chances of getting VirtualGL and TurboVNC 
>> cleanly deployed within opensolaris, and later Solaris proper?
>>
>> vino + RealVNC + TurboVNC-a-tightvnc-fork all in the same distribution 
>> seems... complicated... to me.
>>
>> Sorry to bring it up, but VirtualGL is *awfully* cool.
>>
>> --elijah
>> _______________________________________________
>> xwin-discuss mailing list
>> xwin-discuss at opensolaris.org
> _______________________________________________
> xwin-discuss mailing list
> xwin-discuss at opensolaris.org


-- 
------------------------------------------------
Linda Fellingham x49322  Ph:(650)472-9561
Advanced Visualization Group, Sun Microsystems
------------------------------------------------


Reply via email to