> 1. yade.cpp: (I wanted more versatile compile info)
>
> void printHelp()
> {
>       string flags("");
>       flags=flags+"   PREFIX=" PREFIX  "\n";
>       flags=flags+"   SUFFIX=" SUFFIX "\n";
>       #ifdef YADE_DEBUG
>               flags+="   YADE_DEBUG (debug information)\n";
>       #endif
>       #ifdef NDEBUG
>               flags+="   NDEBUG (heavy optimizations, static_casts 
> everywhere, asserts() are no-ops)\n";
>       #endif
> ///........
>   
Seems ok to me.
> void SimulationController::timerEvent( QTimerEvent* )
> {
>       doUpdate(); /* update the controller, like iteration number etc */
>       if(hasSimulation && (Omega::instance().isRunning() || syncRunning))
>       {
>               /* update GLViews */
>               YadeQtMainWindow::self->redrawAll(true);
>               if(sync && syncRunning){ 
> Omega::instance().spawnSingleSimulationLoop(); }
>       }
> }
>   
Seems ok as well, but better try.

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