Author: cosurgi
Date: 2009-01-27 02:35:09 +0100 (Tue, 27 Jan 2009)
New Revision: 1645

Added:
   trunk/pkg/snow/RenderingEngine/Ef1_IstSnowLayersContact_glDraw.cpp
   trunk/pkg/snow/RenderingEngine/Ef1_IstSnowLayersContact_glDraw.hpp
Modified:
   trunk/pkg/snow/SConscript
Log:
a placeholder for drawing snow interactions


Added: trunk/pkg/snow/RenderingEngine/Ef1_IstSnowLayersContact_glDraw.cpp
===================================================================
--- trunk/pkg/snow/RenderingEngine/Ef1_IstSnowLayersContact_glDraw.cpp  
2009-01-27 00:58:28 UTC (rev 1644)
+++ trunk/pkg/snow/RenderingEngine/Ef1_IstSnowLayersContact_glDraw.cpp  
2009-01-27 01:35:09 UTC (rev 1645)
@@ -0,0 +1,43 @@
+// © 2009 Janek Kozicki <[email protected]>
+
+#include"Ef1_IstSnowLayersContact_glDraw.hpp"
+#include<yade/pkg-dem/SpheresContactGeometry.hpp>
+#include<yade/pkg-common/NormalShearInteractions.hpp>
+#include<yade/pkg-dem/ElasticContactInteraction.hpp>
+#include<yade/pkg-snow/IstSnowLayersContact.hpp>
+
+#include<yade/lib-opengl/OpenGLWrapper.hpp>
+#include<yade/lib-opengl/GLUtils.hpp>
+
+YADE_PLUGIN("Ef1_IstSnowLayersContact_glDraw");
+
+void Ef1_IstSnowLayersContact_glDraw::go(
+               const shared_ptr<InteractionGeometry>& ig,
+               const shared_ptr<Interaction>& ip,
+               const shared_ptr<Body>& b1,
+               const shared_ptr<Body>& b2,
+               bool wireFrame)
+{
+       IstSnowLayersContact* sc = static_cast<IstSnowLayersContact*>(ig.get());
+
+       const Se3r& 
se31=b1->physicalParameters->dispSe3,se32=b2->physicalParameters->dispSe3;
+       const Vector3r& pos1=se31.position,pos2=se32.position;
+
+       if(wireFrame)
+       {
+               glPushMatrix();
+                       glTranslatev(sc->contactPoint);
+                       glBegin(GL_LINES);
+                               glColor3(0.0,0.0,1.0);
+                               glVertex3(0.0,0.0,0.0);
+                               glVertex3v(-1.0*(sc->normal*sc->radius1));
+                               glVertex3(0.0,0.0,0.0);
+                               glVertex3v( 1.0*(sc->normal*sc->radius2));
+                       glEnd();
+               glPopMatrix();
+       }
+       else
+       {
+       }
+}
+

Added: trunk/pkg/snow/RenderingEngine/Ef1_IstSnowLayersContact_glDraw.hpp
===================================================================
--- trunk/pkg/snow/RenderingEngine/Ef1_IstSnowLayersContact_glDraw.hpp  
2009-01-27 00:58:28 UTC (rev 1644)
+++ trunk/pkg/snow/RenderingEngine/Ef1_IstSnowLayersContact_glDraw.hpp  
2009-01-27 01:35:09 UTC (rev 1645)
@@ -0,0 +1,18 @@
+// © 2009 Janek Kozicki <[email protected]>
+
+#pragma once
+
+#include<yade/pkg-common/GLDrawFunctors.hpp>
+
+class Ef1_IstSnowLayersContact_glDraw : public 
GLDrawInteractionGeometryFunctor{       
+       public :
+               Ef1_IstSnowLayersContact_glDraw(){}
+               virtual void go(const shared_ptr<InteractionGeometry>&,const 
shared_ptr<Interaction>&,const shared_ptr<Body>&,const shared_ptr<Body>&,bool 
wireFrame);
+
+       RENDERS(IstSnowLayersContact);
+       REGISTER_CLASS_NAME(Ef1_IstSnowLayersContact_glDraw);
+       REGISTER_BASE_CLASS_NAME(GLDrawInteractionGeometryFunctor);
+};
+
+REGISTER_SERIALIZABLE(Ef1_IstSnowLayersContact_glDraw);
+

Modified: trunk/pkg/snow/SConscript
===================================================================
--- trunk/pkg/snow/SConscript   2009-01-27 00:58:28 UTC (rev 1644)
+++ trunk/pkg/snow/SConscript   2009-01-27 01:35:09 UTC (rev 1645)
@@ -4,6 +4,10 @@
 env.Install('$PREFIX/lib/yade$SUFFIX/pkg-snow',[
 
 
+       env.SharedLibrary('Ef1_IstSnowLayersContact_glDraw',
+               ['RenderingEngine/Ef1_IstSnowLayersContact_glDraw.cpp'],
+               
LIBS=env['LIBS']+['SpheresContactGeometry','ElasticContactInteraction','yade-opengl','IstSnowLayersContact','$QGLVIEWER_LIB']),
+
        env.SharedLibrary('IstSnowLayersContact',
                ['DataClass/IstSnowLayersContact.cpp'],
                
LIBS=env['LIBS']+['yade-serialization','yade-base','SpheresContactGeometry']),


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