> Oh, BTW, InteractionVecMap works, right? I got some crashes, but I will > investigate further (it was before removing persistentInteraction and > the containers had different types). Its great advantage WRT > parallelization is that it has operator[uint], which is usable by > openMP. You said once it was even faster than InteractionVecSet, right?
Yes, it works. I get speedup 18% just now (152 iter/sec with InteractionVecSet and 180 iter/s with InteractionVecMap). -- Best regards, Sergei D. _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

