> Oh, BTW, InteractionVecMap works, right? I got some crashes, but I will
> investigate further (it was before removing persistentInteraction and
> the containers had different types). Its great advantage WRT
> parallelization is that it has operator[uint], which is usable by
> openMP. You said once it was even faster than InteractionVecSet, right?

Yes, it works. I get speedup 18% just now 
(152 iter/sec with InteractionVecSet and 180 iter/s with InteractionVecMap).

-- 
Best regards, Sergei D.

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