------------------------------------------------------------ revno: 1784 committer: Václav Šmilauer <vac...@flux> branch nick: trunk timestamp: Sat 2009-11-14 13:32:32 +0100 message: 1. New BodyVector written from scratch: supports body removal, intelligently allocates new ids at insertion. Is now default; a few pecent faster than BodyRedirectionVector which will be removed after a while. 2. Remove BodyAssocVector 3. Remove mass-spring for good 4. Add body removal support to InsertionSortCollider 5. Add empty body support to NewtonsDampedLaw, GravityEngine, OpenGLRenderingEngine and a few others 6. Wrap body removal from python 7. scripts/test/remove-body.py to demonstrate continuous dynamic body addition/removal. removed: core/containers/BodyAssocVector.cpp core/containers/BodyAssocVector.hpp pkg/mass-spring/ pkg/mass-spring/DataClass/ pkg/mass-spring/DataClass/InteractionGeometry/ pkg/mass-spring/DataClass/InteractionGeometry/SpringGeometry.cpp pkg/mass-spring/DataClass/InteractionGeometry/SpringGeometry.hpp pkg/mass-spring/DataClass/InteractionPhysics/ pkg/mass-spring/DataClass/InteractionPhysics/SpringPhysics.cpp pkg/mass-spring/DataClass/InteractionPhysics/SpringPhysics.hpp pkg/mass-spring/DataClass/PhysicalParameters/ pkg/mass-spring/DataClass/PhysicalParameters/ParticleSetParameters.cpp pkg/mass-spring/DataClass/PhysicalParameters/ParticleSetParameters.hpp pkg/mass-spring/Engine/ pkg/mass-spring/Engine/EngineUnit/ pkg/mass-spring/Engine/EngineUnit/ParticleSet2Mesh2D.cpp pkg/mass-spring/Engine/EngineUnit/ParticleSet2Mesh2D.hpp pkg/mass-spring/Engine/StandAloneEngine/ pkg/mass-spring/Engine/StandAloneEngine/MassSpringLaw.cpp pkg/mass-spring/Engine/StandAloneEngine/MassSpringLaw.hpp pkg/mass-spring/PreProcessor/ pkg/mass-spring/PreProcessor/HangingCloth.cpp pkg/mass-spring/PreProcessor/HangingCloth.hpp added: core/containers/BodyVector.cpp core/containers/BodyVector.hpp scripts/test/remove-body.py modified: SConstruct core/InteractionContainer.cpp core/InteractionContainer.hpp core/MetaBody.cpp core/SConscript core/containers/BodyRedirectionVector.cpp pkg/common/Engine/DeusExMachina/GravityEngines.cpp pkg/common/Engine/DeusExMachina/RotationEngine.cpp pkg/common/Engine/MetaEngine/InteractionDispatchers.cpp pkg/common/Engine/StandAloneEngine/InsertionSortCollider.cpp pkg/common/Engine/StandAloneEngine/InsertionSortCollider.hpp pkg/common/RenderingEngine/OpenGLRenderingEngine/OpenGLRenderingEngine.cpp pkg/dem/DataClass/SpherePack.hpp pkg/dem/Engine/StandAloneEngine/NewtonsDampedLaw.cpp py/tests/__init__.py py/tests/wrapper.py py/yadeWrapper/yadeWrapper.cpp The size of the diff (1892 lines) is larger than your specified limit of 1000 lines
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