> Are you sure this is OK? Can it mean that wrong State will be used? >> ## resets state (!!) >> - b.state=b.mat.newAssocState() >> + if resetState: b.state=b.mat.newAssocState() >> mass=volume*b.mat['density']
So, is the state defined by the material? Logically... Then, this is workaround, because when geometry is imported from a stl, the STLImporter first creates facets and specifies the state, after which the user specifies the remaining variables. Thus, the material is specifies by the second... and resets the imported state. S.D. _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

