Haha, Vaclav're quick. I've installed 1853, and u've uploaded 1854. When I
run simple-scene.py, it couldn't run, and the Player doesn't seem to come out
even if i press F9-F12. Only the generator comes out.
There are several questions that I would like to ask. I hope I have written
them clearly:
Q1. After merging with bazaar and typing scons, I am experiencing sth like a
1st time compilation. And it creates additional files for me. Eg., now I have
build-bzr-1853 and build-bzr-1852; and also additional .exe files in the 'bin'
folder. How do I avoid this?
Q2. Another novice question is after merging with bazaar, should I commit to my
local system by typing "bzr -commit -m 'abcd' "?
Q3. Have the reported bugs on clumpId, clump::updateProperties in this website
"http://beta.arcig.cz/~eudoxos/yade/doxygen/" been solved?
Q4. What is VTKRecorder for? I noticed that when some changes are made (e.g.
NewtonsDampedLaw completed by Sergei), VTK Recorder has also to be changed.
Q5. Is there a C++/python example code on how do I retrieve data (with graph
plotting) from a Triaxial Test? E.g. strain, principal stresses, deviatoric
stress, and orientation/rotation distribution.
Q6. I looked at LSMgengeofile to generate particles. Is the distribution
between rmin & rmax completely random? Why is the particle generation
technique used in Triaxial Test not recommended, as was mentioned by Bruno?
Thanks Vaclav for writing the API and tutorials...
Yours sincerely,
CWBoon
> From: [email protected]
> To: [email protected]
> Date: Sat, 5 Dec 2009 00:18:35 +0100
> Subject: Re: [Yade-dev] [Branch ~yade-dev/yade/trunk] Rev 1852: 1. Move
> TesselationWrapper to lib/triangulation.
>
>
>
> > Update to 1853 if you can (bzr up && scons), it is thoroughly updated
> > and simple-scene.py will work (although with many warnings).
> BTW see https://yade-dem.org/index.php/API_Changes is you have older
> code, I was replacing everything that is in trunk.
>
> We are now more consistent (e.g. LawFunctor we discussed) and hopefully
> more descriptive. I started to write tutorial/intro to yade and at that
> point I realized what impression the names make.
>
> Cheers, Vaclav
>
>
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