What is the equivalent command with python? O.bodies.shape=sphere/wall/facet ?
2009/12/15 Václav Šmilauer <[email protected]> > > > I usually use classIndexes, but it needs a bit more than one line. Do we > > have a simpler way now (checking class names takes too much time)? > You should try 1. dynamic_cast and 2. class indices. I am not sure which > one will be the winner: > > FOREACH(const shared_ptr<Body>& b, *scene->bodies){ > if(!b) continue; // deleted bodies > > // first possibility > // (not tested, but I think static indices should work just fine) > if(b->shape->getClassIndexStatic()==Sphere::getClassIndexStatic()){ > /* ... */ } > else if(b->shape->getClassIndexStatic()==Wall::getClassIndexState()) > { /* ... */ } > > // second possibility > if(dynamic_cast<Sphere>(b->shape->get())){ /* ... */ } > else if(dynamic_cast<Wall>(b->shape->get())){ /* ... */ } > } > > v > > > > _______________________________________________ > Mailing list: > https://launchpad.net/~yade-dev<https://launchpad.net/%7Eyade-dev> > Post to : [email protected] > Unsubscribe : > https://launchpad.net/~yade-dev<https://launchpad.net/%7Eyade-dev> > More help : https://help.launchpad.net/ListHelp >
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