A few more things:
will take the same place in memory and should maybe be easy to use.
vector<bool> has to store its size additionally, so it is +4 bytes
(sizeof(size_t)) for each; not that it is a big deal, though.
We could also use classic c-style bitfield, such as struct{ boo x:1;
bool y:1; ... } blockedDOFs, but then again we would have to serialize
it as number anyway...
Thanks for suggestion, though. I appreciate people reading code (not
just writing, or, yet worse, just pasting ;-) )
Vaclav
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