1) I see a function defined in ScGeom called updateShear.. Should I include it 
in my contact law if I use ScGeom? Why is this function defined? If I just need 
the definition of the shear force (incremental) I suppose I could just use the 
function updateShear..
Yes, you can use one or the other.
2) I would need the Hertz-Mindlin's formulation for the stiffnesses.. Has this 
one yet been implemented in Yade somewhere? Just to know so I avoid to do that 
twice..
Not yet. However, I think it's been planned from the early development stage to implement non-linear elasticity, it is reflected in the redundant Kn/initialKn. Currently, they are always the same, but you could decide to update Kn=HMindlin(initialKn, Un). The total formulation would be better perhaps : no need to compute local linearizations of the non-linear HM equation (but also more complex).

3) When we apply the contact forces (normal and shear) between particles, these 
are always acting as repulsive forces according to the sign convention, right? 
It is just to know, since I see a difference in terms of sign whether we use 
ScGeom or DemDofGeom..

Two conventions coexist, be carefull to be consistent in your own code.
4) According to the design of Yade, is it possible to interact between two 
different materials? I ask this because I am including in my contact law some 
forces that need to act only between spheres and not in the contact box-sphere 
for instance. One possible solution I see is to define an additional parameter 
for the (common) maeterial and set it to zero in the case of boxes. I see the 
same thing happens when we calculate the friction as min(fa,fb) so if we have a 
box and a sphere we simply take the minimum so we don't have friction. But 
perhaps it would be nice to define two different materials instead of a 
parameter for the same material. Could you tell me how to do that?

It is possible, you need to define a functor like Ip2_frictMat_newMat_newIntType (or replace newIntType by the good old frictPhys), which will define contact parameters for those contacts.

5) I want to start having forces (say a constant term) between particles before 
they get in touch (say at a defined distance). Where should I act in the code 
to do that? Is there defined like a tollerance for the contact interaction?

This is not exactly straightforward, but it is done already in the CapillaryLaw code from Luc Scholtès (distant capillary forces between particles with or without contacts). You need to increase the apparent size of bodies to create distant interactions : interactionDetectionFactor>1 for boundingBoxes and for the geometry functor. In Luc's code, there are actually two contact laws, one applying the solid elastic force, the other for the capillary force. So, we also need to turn ElasticContactLaw::neverErase=true, so that the elastic law will not request deletion of distant interactions. Interactions are only deleted in the capillary law (when the distance large enough to break the liquid bridge).

Bruno



_______________________________________________
Mailing list: https://launchpad.net/~yade-dev
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~yade-dev
More help   : https://help.launchpad.net/ListHelp

Reply via email to