"Up" on this bug, and asking again a question : do you (Vaclav) remember doing some changes in GL parameters (light sources, types of light, etc.), because I've not been able to display strips correctly for now, and I don't know where to look for the problem.
-- using glLists for spheres result in overlighting https://bugs.launchpad.net/bugs/509084 You received this bug notification because you are a member of Yade developers, which is subscribed to Yade. Status in Yet Another Dynamic Engine: New Bug description: I just fixed the "strip" code for spheres, but there is still a problem with "over-lighted" spheres (see attached image). Probably only a problem of tunning gl parameters. The same thing appear when no-strips spheres are displayed using glLists. _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

