>   I added the (updated) ThreeDTriaxialEngine, and it is also to see if we 
> managed to make bzr working through an ssh tunnel
> added:
>   pkg/dem/Engine/PartialEngine/ThreeDTriaxialEngine.cpp
>   pkg/dem/Engine/PartialEngine/ThreeDTriaxialEngine.hpp

Good job with the tunnel, Luc :-)

Please see https://bugs.launchpad.net/yade/+bug/544857 and fix it
(https://www.yade-dem.org/sphinx/prog.html#yade-class-base-doc) for
3DTE -- thanks. 

v





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