> Vaclav, I have just tested r2092 on some small tests. It is faster, > than the previous container about 7%. Thanks a lot! Less than I expected, but still good :-) Thanks for reporting.
> But I have found some difficulties with my CohesiveStateRPMRecorder. > This recorder counts how many isCohesive contacts are in simulation. > It seems, that it does not check all interactions after revision > r2092. > > Can it be because of http://bazaar.launchpad.net/% > 7Eyade-dev/yade/trunk/annotate/head% > 3A/pkg/dem/Engine/GlobalEngine/CohesiveStateRPMRecorder.cpp#L10 ? > if(!i->isReal()) continue; isReal() check if you have both geometry and physics. So it should make no difference. You can try doing that from python (iteration in python skips non-real interactions): len([1 for i in O.interactions if i.phys.isCohesive]) Cheers, v. _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

