------------------------------------------------------------ revno: 2144 committer: Václav Šmilauer <[email protected]> branch nick: trunk timestamp: Wed 2010-04-14 22:53:37 +0200 message: 1. Start filling NEWS for upcoming 0.5: do the same if you have some big things in mind 2. Fix hyperlinks in Gl1_Sphere doc modified: NEWS pkg/common/RenderingEngine/Gl1_Sphere.hpp
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=== modified file 'NEWS' --- NEWS 2009-08-26 12:47:54 +0000 +++ NEWS 2010-04-14 20:53:37 +0000 @@ -1,5 +1,32 @@ vim:syntax=changelog +2009-04-20 Václav Šmilauer <[email protected]> revision around bzr2150 + + * RELEASE: 0.5 + - https://launchpad.net/yade/+milestone/0.5 + + * overall: + - yade main is now a python script, the c++ part is imported + - many classes renamed for the sake of consistency, while mostly keeping backward compatibility for scripts + - all classes (deriving from Serializable) are automatically exposed in python via automatically constructed wrappers, with full attribute access (https://bugs.launchpad.net/yade/+bug/544857) + - lot of old code removed (to be found in attic/) + + * functionality: + - separated State and (possibly shared) Material for bodies + - InsertionSortCollider handles both periodic and aperiodic simulations now + - Cell can undergo arbitrary linear transformation during simulation + - VTKRecorder saves to VTK-compatible XML files; allows to use Paraview for post-processing + - NewtonIntegrator features integration of rotation of non-spherical bodies + - callback functionality for interaction and body loop (InteractionDispatchers and NewtonIntegrator) (not yet fully done) + - body and interaction containers devirtualized (https://blueprints.launchpad.net/yade/+spec/devirtualize-containers) + + * documentation: + - New website https://www.yade-dem.org + - Sphinx documentation https://www.yade-dem.org/sphinx/, containing both hand-written and automatically generated documentation + - All classes and attributes visible from python are documented now + - Drop doxygen documentation + + 2009-08-31 Václav Šmilauer <[email protected]> revision around bzr1740 * RELEASE: 0.20.0 === modified file 'pkg/common/RenderingEngine/Gl1_Sphere.hpp' --- pkg/common/RenderingEngine/Gl1_Sphere.hpp 2010-02-09 16:50:30 +0000 +++ pkg/common/RenderingEngine/Gl1_Sphere.hpp 2010-04-14 20:53:37 +0000 @@ -23,9 +23,9 @@ YADE_CLASS_BASE_DOC_STATICATTRS(Gl1_Sphere,GlShapeFunctor,"Renders :yref:`Sphere` object", ((bool,wire,false,"Only show wireframe (controlled by ``glutSlices`` and ``glutStacks``.")) ((bool,stripes,false,"In non-wire rendering, show stripes clearly showing particle rotation.")) - ((bool,glutNormalize,true,"Fix normals for non-wire rendering; see `http://lists.apple.com/archives/Mac-opengl/2002/Jul/msg00085.html`_")) - ((int,glutSlices,12,"Number of sphere slices; not used with ``stripes`` (see `glut{Solid,Wire}Sphere reference<http://www.opengl.org/documentation/specs/glut/spec3/node81.html>`_)")) - ((int,glutStacks,6,"Number of sphere stacks; not used with ``stripes`` (see `glut{Solid,Wire}Sphere reference<http://www.opengl.org/documentation/specs/glut/spec3/node81.html>`_)")) + ((bool,glutNormalize,true,"Fix normals for non-wire rendering; see http://lists.apple.com/archives/Mac-opengl/2002/Jul/msg00085.html")) + ((int,glutSlices,12,"Number of sphere slices; not used with ``stripes`` (see `glut{Solid,Wire}Sphere reference <http://www.opengl.org/documentation/specs/glut/spec3/node81.html>`_)")) + ((int,glutStacks,6,"Number of sphere stacks; not used with ``stripes`` (see `glut{Solid,Wire}Sphere reference <http://www.opengl.org/documentation/specs/glut/spec3/node81.html>`_)")) ); RENDERS(Sphere); };
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