> I am wondering if there is a way to avoid contact detections during
> simulations, in order to "transform" the DEM into a "Lattice-like"
> model? For example, given a "classical" particles assembly with all
> interactions defined in the first time step, do you think that it
> could be possible to run the simulation without the contact detection?
> Do you have any idea about the needs and the consequences of such a
> process?

Remove collider (and BoundDispatcher) from engines. That's about it. 

Interaction will be properly deleted in InteractionDispatchers (though
it will warn you once that there is probably no collider).

You should (to save time) actually also remove all potential
interactions (currently a method only in c++, but I add wrapper in
python as well) using O.interactions.eraseNonReal().

HTH, Vaclav



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