Hi (Bruno), ScGeom->rotate changes the argument it receives in-place and returns reference to it. I think the return is unnecessary and misleading. E.g. code reading
Fs=geom->rotate(Fs); leads to updating Fs (via the reference), which is then written back over itself (the return value); writing geom->rotate(Fs) will do the same thing, and a little faster. Further, if one misses the fact that the argument is a reference, one might end up with the same variable changed several times. Usually functions either have side-effects and return void, or have no side-effects and just compute the return value; that prevents such confusion. (Cf. normalize() in eigen which does not return the norm, since it changes the object as well, unlike Normalize() in wm3). Would you agree that I change it to return void? Cheers, v. _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

