It is linked with the values of the vectors "moment_twist" and
"moment_bending".

In "my" files, they were not part of the physics (just declared and used
in the Law2), contrary to CohFrictPhys, and thus never initialized : I
think that was the reason for their random nature ?

I modified it (now it should be as in CohesiveFrictionalContactLaw from
this point of view) and it seems to be a little better now, but, from
the tests I made, "moment_bending" is still sometimes random (with
obviously wrong values).

-- 
Random torque results in r2535
https://bugs.launchpad.net/bugs/672473
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Status in Yet Another Dynamic Engine: New

Bug description:
Launching scripts/normalInelasticity-test.py., with r2535, I get random results 
(two different ones) if I launch this script few times successivly (quitting 
Yade after the end of each launch)
It is about two spheres in contact, which move relatively to each other, and 
(at the end of the script), especially rotate relatively to each other.

The last figure displayed by the script, which represents the evolving torque 
contact, is random : I can get two different figures, which are attached.



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