1. Simplify InteractionContainer, move interactions inside bodies (NOT
useful for getting all interactions of a body)
Why not usefull, any hint (which file to examine the change, etc)?
Because the interaction would have to be stored twice (actually thrice),
and it is not clear how much slower it would make things. Besides that,
I have plans to remove InteractionContainer::linIntrs and have openmp
loops go over bodies directly; such loops would have to skip half of the
interactions as well, because they would exist in both bodies...
v
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