Ok, thanks, fixed in r2585. Anton
2010/12/2 Václav Šmilauer <e...@doxos.eu> > Sorry, the last one is not related to this bug. You can fix it easily, > right? There is obviously a loop over bodies in VTKRecorder which does > not check if(!b) continue; (to handle erased bodies). > > ** Changed in: yade > Status: In Progress => Fix Released > > -- > You received this bug notification because you are a direct subscriber > of the bug. > https://bugs.launchpad.net/bugs/681018 > > Title: > Crash in last revision > > Status in Yet Another Dynamic Engine: > Fix Released > > Bug description: > The simulation starts and after couple seconds of simulation it crashes. > > The problem is in O.bodies.erase(i.id) > > Test script and backtrace are attached. > > To unsubscribe from this bug, go to: > https://bugs.launchpad.net/yade/+bug/681018/+subscribe > -- You received this bug notification because you are a member of Yade developers, which is the registrant for Yade. https://bugs.launchpad.net/bugs/681018 Title: Crash in last revision Status in Yet Another Dynamic Engine: Fix Released Bug description: The simulation starts and after couple seconds of simulation it crashes. The problem is in O.bodies.erase(i.id) Test script and backtrace are attached. _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : yade-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp