Ok, thanks, fixed in r2585.

Anton


2010/12/2 Václav Šmilauer <e...@doxos.eu>

> Sorry, the last one is not related to this bug. You can fix it easily,
> right? There is obviously a loop over bodies in VTKRecorder which does
> not check if(!b) continue; (to handle erased bodies).
>
> ** Changed in: yade
>       Status: In Progress => Fix Released
>
> --
> You received this bug notification because you are a direct subscriber
> of the bug.
> https://bugs.launchpad.net/bugs/681018
>
> Title:
>  Crash in last revision
>
> Status in Yet Another Dynamic Engine:
>   Fix Released
>
> Bug description:
>  The simulation starts and after couple seconds of simulation it crashes.
>
> The problem is in O.bodies.erase(i.id)
>
> Test script and backtrace are attached.
>
> To unsubscribe from this bug, go to:
> https://bugs.launchpad.net/yade/+bug/681018/+subscribe
>

-- 
You received this bug notification because you are a member of Yade
developers, which is the registrant for Yade.
https://bugs.launchpad.net/bugs/681018

Title:
  Crash in last revision

Status in Yet Another Dynamic Engine:
  Fix Released

Bug description:
  The simulation starts and after couple seconds of simulation it crashes.

The problem is in O.bodies.erase(i.id)

Test script and backtrace are attached.



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