> For refPos and refOri, they are
> used in the rendering code and some other functions. While you are
> cleaning up, there is also superfluous FrictPhys.frictionAngle (only the
> tangent is needed in computations I would think). v.

Ok, I see. It is for scaling displacements (otherwise useless I think).
I'll look for removing accelerations eventualy, and maybe frictionAngle.

B.

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