> Now, more annoying : type this once the beam is stabilized :
> O.bodies[0].state.angVel=Vector3(0,0,0.01)
> In both cases you will see growing errors in the form of a weird deformed 
> shape after
> enough 360° turns (earlier with ScGeom, I confess).

Fixed in 2608. McNamara win a battle.

Bruno

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