Try at least script 3. It's a different configuration and a different law but it explains what happens in your script Sergei, I think. For me, the result of script 3 is correct.
B. On 02/02/11 12:24, Bruno Chareyre wrote: > Re-sending, my first reply is blocked it seems. > _____________________________ > That is funny script! > Is there really something wrong in this motion? One sphere rolling > between two bodies. It is consistent with equations I think. > Or maybe you mean viscosity should stop the motion progressively and it > doesn't? > Try this by the way, it will be more clear : Gl1_Sphere.stripes=True. > > It should give something similar with CundallStrack, but it doesn't > unfortunately (script 2 attached). > With 3 spheres, it works as expected (script3). > There is definitely a problem in sphere-facet for frictional contacts. > > Bruno > > > _______________________________________________ > Mailing list: https://launchpad.net/~yade-dev > Post to : [email protected] > Unsubscribe : https://launchpad.net/~yade-dev > More help : https://help.launchpad.net/ListHelp -- _______________ Bruno Chareyre Associate Professor ENSE³ - Grenoble INP Lab. 3SR BP 53 - 38041, Grenoble cedex 9 - France Tél : +33 4 56 52 86 21 Fax : +33 4 76 82 70 43 ________________
_______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

