If you have built a difficult model from facets, you can check the correctness of orienting just looking at it with QGLviewer. The "front" and "back" of facets look differently.
Anton 2011/2/3 Václav Šmilauer <[email protected]>: > >> yes, I know. But if I create a surface using utils or geom module(or >> import it from stl or other place), I can not assure it. Seems, need to add >> a specialized function for this in yade.utils. > > You can fix those functions to orient facets consistently, although I > believe that most of them do so already. > > v. > > > _______________________________________________ > Mailing list: https://launchpad.net/~yade-dev > Post to : [email protected] > Unsubscribe : https://launchpad.net/~yade-dev > More help : https://help.launchpad.net/ListHelp > _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

