The following commit has been merged in the master branch:
commit bee4e48717f6ece44559cfc8f6231bf4b3a50754
Author: Anton Gladky <[email protected]>
Date:   Wed Apr 13 08:15:34 2011 +0200

    Add forgotten patch

diff --git a/debian/patches/fix_memory_wrong_accces_after_body_erase.patch 
b/debian/patches/fix_memory_wrong_accces_after_body_erase.patch
new file mode 100644
index 0000000..8fd9192
--- /dev/null
+++ b/debian/patches/fix_memory_wrong_accces_after_body_erase.patch
@@ -0,0 +1,23 @@
+Description: fix "wrong memory access" in CpmStateUpdater after body erase
+Author: Jan Stránský <[email protected]>
+Applied-Upstream: http://bazaar.launchpad.net/~yade-dev/yade/0.60/revision/2569
+Last-Update: 2011-04-13
+
+--- a/pkg/dem/ConcretePM.cpp
++++ b/pkg/dem/ConcretePM.cpp
+@@ -394,6 +394,7 @@
+       assert(bodyStats[0].nCohLinks==0); // should be initialized by dfault 
ctor
+       avgRelResidual=0; Real nAvgRelResidual=0;
+       FOREACH(const shared_ptr<Interaction>& I, *scene->interactions){
++              if(!I) continue;
+               if(!I->isReal()) continue;
+               shared_ptr<CpmPhys> phys=dynamic_pointer_cast<CpmPhys>(I->phys);
+               if(!phys) continue;
+@@ -421,6 +422,7 @@
+               nAvgRelResidual+=1;
+       }
+       FOREACH(shared_ptr<Body> B, *scene->bodies){
++              if (!B) continue;
+               const Body::id_t& id=B->getId();
+               // add damaged contacts that have already been deleted
+               CpmState* state=dynamic_cast<CpmState*>(B->state.get());

-- 
Yet Another Dynamic Engine. Platform for discrete element modeling.

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