I just fixed bug #693505. I agree that wee need to clean examples and test 
scripts.

If we don't have more feedback on the new collider, it can be risky to include 
it in the next release. Since the speed gain is significant, I'm asking you 
all, again, to test the branch collide2 on your simulations and report 
failure/success.

Bruno

On 20/10/11 20:48, Anton Gladky wrote:
> Hi all,
>
> we are close to new 0.70 release. Almost all important bugs are closed, just
> #693505 needs an attention.
> Also we need to test an examples and test-scripts.
>
> We have almost 380 commits since the last 0.60 release, although there
> are not so many major changes. Anyway we need to make a release,
> because the trunk-version is far from the stable in some places.
>
> Anton
>
> _______________________________________________
> Mailing list: https://launchpad.net/~yade-users
> Post to     : [email protected]
> Unsubscribe : https://launchpad.net/~yade-users
> More help   : https://help.launchpad.net/ListHelp
>


-- 
_______________
Bruno Chareyre
Associate Professor
ENSE³ - Grenoble INP
11, rue des Mathématiques
BP 46
38402 St Martin d'Hères, France
Tél : +33 4 56 52 86 21
Fax : +33 4 76 82 70 43
________________


_______________________________________________
Mailing list: https://launchpad.net/~yade-dev
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~yade-dev
More help   : https://help.launchpad.net/ListHelp

Reply via email to