Public bug reported:
Hi,
It would be very helpful, if there would be an "extra" value for every
body. This value can be set by the user. It must be a very fexible value
(bool, int, float, vector, array, etc.).
Example:
I create a clump, which consists of two hardly overlapping spheres and
sometimes I need the volume of the clump (which is not the sum of the volumes
of the two spheres in this case). So this could be easily managed by this
"extra" value. Where i could set either the volume of the clump as extra value
to the clump or i could set the volume fractions as extra values to the spheres.
** Affects: yade
Importance: Wishlist
Status: New
** Changed in: yade
Importance: Undecided => Wishlist
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https://bugs.launchpad.net/bugs/1031703
Title:
"extra" value for bodies
Status in Yet Another Dynamic Engine:
New
Bug description:
Hi,
It would be very helpful, if there would be an "extra" value for every
body. This value can be set by the user. It must be a very fexible
value (bool, int, float, vector, array, etc.).
Example:
I create a clump, which consists of two hardly overlapping spheres and
sometimes I need the volume of the clump (which is not the sum of the volumes
of the two spheres in this case). So this could be easily managed by this
"extra" value. Where i could set either the volume of the clump as extra value
to the clump or i could set the volume fractions as extra values to the spheres.
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