------------------------------------------------------------
revno: 3956
committer: Anton Gladky <[email protected]>
timestamp: Fri 2014-05-16 13:48:12 +0200
message:
  Revert last change in Newtonintegrator.
modified:
  pkg/dem/NewtonIntegrator.cpp


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=== modified file 'pkg/dem/NewtonIntegrator.cpp'
--- pkg/dem/NewtonIntegrator.cpp	2014-05-16 09:46:02 +0000
+++ pkg/dem/NewtonIntegrator.cpp	2014-05-16 11:48:12 +0000
@@ -148,6 +148,14 @@
 				b->shape->cast<Clump>().addForceTorqueFromMembers(state,scene,f,m);
 				scene->forces.addTorque(id,m);
 				scene->forces.addForce(id,f);
+				#ifdef YADE_OPENMP
+				//it is safe here, since only one thread will read/write
+				scene->forces.getTorqueUnsynced(id)=m;
+				scene->forces.getForceUnsynced(id)=f;
+				#else
+				scene->forces.addTorque(id,m);
+				scene->forces.addForce(id,f);
+				#endif
 			}
 			//in most cases, the initial force on clumps will be zero and next line is not changing f and m, but make sure we don't miss something (e.g. user defined forces on clumps)
 			f=scene->forces.getForce(id); m=scene->forces.getTorque(id);

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