On 09/05/15 20:59, Janek Kozicki wrote:
>
> But of course I want to make sure that it works for you also. So what
> do you think, is it better Functor1D or Functor2D?
I can't imagine a situation where 2D is needed. It would need a body
with two materials, which we never had before.
Your 1D suggestion sounds right.

> BTW: Moving calculation of mass & inertia into such class would
> remove a lot of redundant code in yade :)
Mass and inertia need Shape, not only Material+State. How would it be
done in this new functor?
Cheers.
Bruno



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