Hi Anton, sorry for that.

I think it should help if you go to py/SConscript and modify this line:

-       
env.SharedLibrary('_customConverters',['wrapper/customConverters.cpp'],SHLIBPREFIX='',LIBS=env['LIBS']+linkPlugins(['Dispatching']))
+       
env.SharedLibrary('_customConverters',['wrapper/customConverters.cpp'],SHLIBPREFIX='',LIBS=env['LIBS']+linkPlugins(['Dispatching']+(['OpenGLRenderer','GLDrawFunctor']
 if 'opengl' in env['features'] else [])))

I am sorry to not do it myself now, as the whole trunk here is messy...

Cheers, vaclav



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