If you have concrete, you (=I) want to generate links beforehand and then have both persistent links (breakable cohesion) and collision of elements that come close to each other during simulation. That's why I modified PersistentSAPCollider to ignore contacts that already exist as persistent.
Has no one done that? How about Wenjie, he was doing concrete, right? (I am seriously thinking about visiting you in 3s, guys, since this sort of communication is not nearly as efficient as I would like to ;-) ) Vaclav _______________________________________________ Yade-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/yade-users
