Václav S(milauer said: (by the date of Thu, 29 Jan 2009 20:36:26 +0100)
> PS. Instead of PhysicalActionDamper, PhysicalActionApplier and > PhysicalParametersMetaEngine, use NewtonsDampedLaw. It is functionally > the same, but faster, since it does less loops. out of curiosity - did you make any benchmark to confirm this? See how much faster? -- Janek Kozicki | _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp _______________________________________________ yade-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/yade-users
