You can file bug about that to not forget, I've seen it a few times in normal simulation; it is not related to yade-multi I think. I never considered it serious enough to warrant more attention, though... V
> When I use yade-multi, in some simulations I get negative O.realtime. > Why can it happen? Is it necessary to reset this parameter all the > time? > Thanks > ______________________________ > [ENG] Best Regards > [GER] Mit freundlichen Grüßen > [RUS] С наилучшими пожеланиями > [UKR] З найкращими побажаннями > > Anton Gladkyy > _______________________________________________ > Mailing list: https://launchpad.net/~yade-users > Post to : [email protected] > Unsubscribe : https://launchpad.net/~yade-users > More help : https://help.launchpad.net/ListHelp _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp _______________________________________________ yade-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/yade-users
