And also I would recommend you to start coding it from copy-paste. Then change your code step by step.
Maybe it is not a perfect way, but works good. http://yade.wikia.com/wiki/ConstitutiveLawHowto This is a4 very helpful thing ______________________________ Anton Gladkyy 2009/10/9 Václav Šmilauer <[email protected]> > > True! A newcomer would be quite disappointed to know what he really needs >> for his purpose among all the variables. But, anyway, I did not run away >> from YADE and I have tried to follow your advices concerning the "new way of >> thinking" Constitutive Laws in Yade (thank you Yade-Wiki). I spent some >> times on the RockPM and ConcretePM and I think I get the idea. >> >> However, I am still used to the "old fashionned way" of thinking with >> preprocessor etc (actually, I try to get involved in YADE-Python programming >> ;-) ), and I do not really get the connexion with all the other engines. So, >> it would be somehow very helpful if one of you could provide some more >> informations on how to use these new laws (maybe with a typical functional >> xml file or even a python script). For instance, I'm gonna try to customize >> the interaction physics or/and interaction geometry to include some >> additional informations like, for example, the possible belonging of a >> particle to a fault and the corresponding plane orientation. >> > See e.g. scripts/facet-sphere.py, that's elastic/friction law (think > ElasticContactLaw). Then see examples/concrete/uniax.py -- skip the stuff > around, just look at the engines: there is different functor for > InteractionPhysics than for facet-sphere.py: Ip2_CpmMat_CpmMat_CpmPhys, > rather than SimpleElasticRelationships (which should be called something > like Ip2_BodyMacro_BodyMacro_ElasticContact); and there is of course also > different constitutive law (the last functor within InteractionDispatchers). > > In the uniax.py case, Body::physicalParameters class that is used is > different (CpmMat, meaning Concrete Particle Model MATerial), which has some > extra state variables. > > In your case, read the comment at the beginning of > pkg/dem/meta/ConcretePM.hpp carefully, there is all you will need; you will > need: > > (i) new PhysicalParameters class e.g LucMat (like BodyMacroParameters, > CpmMat, RpmMat etc), containing as you said e.g. that the particle belongs > to some fault > > (ii) new functor that will derive InteractionPhysics from the new material > class, e.g. Ip2_LucMat_LucMat_LucPhys > > (iii) this new InteractionPhysics class LucPhys (iv) new constitutive law > taking Dem3DofGeom (InteractionGeometry) and > > (iv) your new LucPhys class, Law2_Dem3Dof_LucPhys_[something] > > Cheers, Vaclav > > > _______________________________________________ > Mailing list: > https://launchpad.net/~yade-users<https://launchpad.net/%7Eyade-users> > Post to : [email protected] > Unsubscribe : > https://launchpad.net/~yade-users<https://launchpad.net/%7Eyade-users> > More help : https://help.launchpad.net/ListHelp >
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