Hi all,

I see generally 2 methods of iterating bodies and interactions. 

1st method:
Interaction::Container::iterator ii = ncb->transientInteractions->begin();
Interaction::Container::iterator iiEnd = ncb -> transientInteraction -> end();
for( ; ii!=iiEnd; ++i){  }

2nd method:
FOREACH(const shared_ptr<Interaction>& I, *ncb->interaction){ }


What are the differences between the two methods [i.e. (*ii) from the first 
method or (I) in the second method] ??   In what circumstances do I choose one 
over the other?  



Yours,
CWBoon
                                          
_________________________________________________________________
New Windows 7: Simplify what you do everyday. Find the right PC for you.
http://windows.microsoft.com/shop
_______________________________________________
Mailing list: https://launchpad.net/~yade-users
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~yade-users
More help   : https://help.launchpad.net/ListHelp

Reply via email to