Hi,

Q1.  Vector3r shift2 and bool force have been added to 
InteractingSphere2InteractingSphere4SpheresContactGeometry, and are used as 
follows:

     Vector3r normal=(se32.position+shift2)-se31.position;
    
     if (penetrationDepthSq>0 || c->isReal() || force){...................}

Both of these variables are not initialized?  Can someone explain to me why are 
we shifting the position to calculate the Normal?  And why are we using another 
boolean called 'force'?   


Q2. How does go and goReverse work?  goReverse is absent in other similar 
classes.



Yours,

CWBoon






                                          
_________________________________________________________________
Windows 7: Find the right PC for you. Learn more.
http://windows.microsoft.com/shop
_______________________________________________
Mailing list: https://launchpad.net/~yade-users
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~yade-users
More help   : https://help.launchpad.net/ListHelp

Reply via email to