Hi all,
A remark since I tried to compute the coordination number for a given
simulation.
When I use those c++ lines:
Real inter=0;
FOREACH(const shared_ptr<Interaction>& I, *ncb->interactions){
if( !I->isReal() ) continue;
inter += 1;
}
Real coordN = 0;
coordN = 2* ( inter/nbElt );
it gives me a lower average number of interactions K per body than the
python script defined in utils.plotDirections().
I suspected an exclusion of the sphere/wall interactions but, even in that
case, I should have a greater K.
Thanks for your advices
Luc
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