2010/4/9 Václav Šmilauer <[email protected]>

>
> > I believed there was something implemented in Yade to describe
> > interactions between boxes as shown here:
> >
> > https://yade-dem.org/wiki/Scr:Simple_Spring
> >
> > Maybe it was quite simple, but it can constitute a beginning.
>
> The InteractionGeometry was called ClosestFeatures (and the contact law
> IIRC FrictionLessContactLaw); it was simply computing maximum
> penetration of objects. There was no friction, since it wasn't defining
> any shear displacement, perhaps not even contact plane in the usual
> sense. While this is probably OK for games and animations, I don't think
> it is sufficient for some serious modeling.
>
> It was removed from yade more than year ago, as there was no use of it,
> the code was not pretty and the physical meaning was... questionable at
> least.
>
> It could be an inspiration for your colleague, though.
>

Thanks, I will let him known.
cheers, Chiara


>
> Cheers, Vaclav
>
>
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