2010/4/9 Václav Šmilauer <[email protected]> > > > I believed there was something implemented in Yade to describe > > interactions between boxes as shown here: > > > > https://yade-dem.org/wiki/Scr:Simple_Spring > > > > Maybe it was quite simple, but it can constitute a beginning. > > The InteractionGeometry was called ClosestFeatures (and the contact law > IIRC FrictionLessContactLaw); it was simply computing maximum > penetration of objects. There was no friction, since it wasn't defining > any shear displacement, perhaps not even contact plane in the usual > sense. While this is probably OK for games and animations, I don't think > it is sufficient for some serious modeling. > > It was removed from yade more than year ago, as there was no use of it, > the code was not pretty and the physical meaning was... questionable at > least. > > It could be an inspiration for your colleague, though. >
Thanks, I will let him known. cheers, Chiara > > Cheers, Vaclav > > > _______________________________________________ > Mailing list: > https://launchpad.net/~yade-users<https://launchpad.net/%7Eyade-users> > Post to : [email protected] > Unsubscribe : > https://launchpad.net/~yade-users<https://launchpad.net/%7Eyade-users> > More help : https://help.launchpad.net/ListHelp >
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