>> So I added ForceResetter() as the first engine, but as the opposite extrem, 
>> I obtained no motion at all..
>> Don't you know what could be wrong now? 
>For me it worked, but the motion was much slower. Set
>O.dt=utils.PWaveTimeStep(), you had no timestep set at all (hence
>defaulting to 1e-8).
>
>v

Thank you once more, declaration of O.dt helped :-)
Jan

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