Ok, I got an idea. In this case, maybe, there is a reason to save the scalar of resulting force? I mean |F| = sqrt(Fn^2 + Fs^2) What do you think?
2010/7/21 Václav Šmilauer <[email protected]> > > Now it is possible to show Normal and Shear Vector forces like arrows. > > Is it not enough? Or you mean, that we should store also lengths of > > those vectors? > Display interactions as cylinders between particle positions making > their _radius_ proportional to magnitude of the normal force. That means > that the cylinder height is _fixed_ to be the same as the distance of > the two particles in the interaction, while the radius is _scaled_ based > on the scalar value. Is is clear? > > It is pointless to have arrows, since interactions don't have > orientation, the force always acts both ways as action and reaction. > > v > > > > _______________________________________________ > Mailing list: > https://launchpad.net/~yade-users<https://launchpad.net/%7Eyade-users> > Post to : [email protected] > Unsubscribe : > https://launchpad.net/~yade-users<https://launchpad.net/%7Eyade-users> > More help : https://help.launchpad.net/ListHelp >
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