Hi, Sorry for the brief hiatus from yade this past few weeks.
I've rerun the simulation, & the yade primary view clearly shows the particles behaving as expected, being transported by the archimedes screws within the casing to the paddle section. However, playing the *.vtk files in paraview still shows the same problem of particles "drifting" out of the geometry. I'm thinking its an issue with the visualisation in paraview rather than what the *.vtk files capture. The reason being that if the *.vtk files truly captured the wrong data, the drift should be consistent in a specific direction regardless of viewpoint, something clearly not the case where I observe the particles drifting off in random directions based on viewpoint in paraview. Thanks & Rgds, Ken ________________________________________ From: yade-users-bounces+ken_mendoza=ices.a-star.edu...@lists.launchpad.net [yade-users-bounces+ken_mendoza=ices.a-star.edu...@lists.launchpad.net] on behalf of Vaclav Smilauer [[email protected]] Sent: 15 September 2010 18:11 To: [email protected] Subject: Re: [Yade-users] Visualisation problem: particles "drifting off" while maintaining container volume > try to use glyphes, as here described > https://www.yade-dem.org/sphinx/user.html?highlight=glyph#loading-data-into-paraview Anton, I don't think that would help. The squares are rendered at the center of spheres; so if they are out of the extruder themselves, so will be the glyphs. Ken, I added the 'ascii' option to VTKRecorder in the last commit, so you can check "manually" whether the positions match. I tried something like this (past to the yade command-line) TriaxialTest().load(); O.run(200,True); VTKRecorder(fileName='aaa-',ascii=True)() which creates file with name aaa-spheres.200.vtu and in there you can check the coordinates (the position array has no name, it appears under <Points><DataArray type="float32" Name="Array 0x25a0980"...>. The first sphere is body #6, so the first 3 numbers in the file should match O.bodies[6].state.pos. You can try the same with your data, although any discrepancy would surprise me, since VTKRecorder directly uses positions in Body::state. Let us know what you find. Cheers, v. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp This email is confidential and may be privileged. If you are not the intended recipient, please delete it and notify us immediately. Please do not copy it or use it for any purpose, or disclose its contents to any other person. Thank you. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

