Hi,
 
If anyone knows that, could you reply it? thank you
 
Liqing

At 2010-11-17 17:08:12,jiaoliqing <jiaoliq...@163.com> wrote:

Hi Luc Scholtes,

I have read the code in CohesiveFrictionalPM.cpp written by you. I read them 
carefully, so I found there would be a bug in the file. In the part of 
description of moment, this part of code is as followed:
/*Plastic moment */
    if(scalarMoment > MomentMax)
    {
      Real ratio = 0;
      ratio *= MomentMax/scalarMoment; // to fix the moment to its yielding 
value
      moment *= ratio;       
      moment_twist *=  ratio;
      moment_bending *= ratio;
    }
Furthermore, the same code is in CohesionlessMomentRotation.cpp to calculate 
the moment when the moment is over the plastic limit. It is distinct bug that 
is " ratio *= MomentMax/scalarMoment;".  it is written as this, then the ratio 
will still be zero during the simulation. Then the moment will be zero in the 
plastic stage. That is different from the algorithms. So, this one should be 
changed to "ratio = MomentMax/scalarMoment;", others don't need to modify. Do 
you agree with me?

Look forward your reply. thank you!

Regards
Liqing
 



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