New question #163165 on Yade:
https://answers.launchpad.net/yade/+question/163165
Hi !
I think I found a bug, and there are the steps to get it :
- launch yade (for example without any script)
- add a sphere : O.bodies.append(utils.sphere((0.2,0.2,0.2),0.006))
- delete it : O.bodies.erase(0)
- save yade's universe : O.save("./test")
- quit yade
- launch yade
- load the file : O.load("./test")
->segmentation fault
I think it's because when you erase something the size of O.bodies (etc...)
doesn't change and now contains an empty value. (the c++ array may not be
dynamic ?)
So when the O.load() function is called, yade try to load a non-existant body ?
Maybe this can be fixed by changing the load() method ?
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