> I have tried one of my working scripts and the results are not good. > The new version is dramatically slower. Not sure what is the reason, > but it seems > the bottleneck is SpheresFactory which is working with new version > incorrectly and > cannot find places for new bodies. > > Bruno, is there an opportunity to use both algorithms: old and new one? > It is very difficult to keep both logics Anton, it would combine disadvantages from each side. I should understand what the problem is in SpheresFactory and fix it. Since I didn't touch this code, I'm really curious about the problem. Are you doing operations in SpheresFactory at runtime? Could you send an example script?
Bruno _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

