Question #197661 on Yade changed: https://answers.launchpad.net/yade/+question/197661
Luc Scholtès proposed the following answer: I would say that Anton is right, you need to change contact properties for every existing interactions cause changing bodies properties won't be effective for existing interactions (interactions are not updated), only new interactions will benefit from the new bodies properties. so you should do something like for b in O.bodies: b.mat.frictionAngle=radians(simulationFrictDeg) AND for i in O.interactions: i.phys.frictionAngle=radians(simulationFrictDeg) Luc -- You received this question notification because you are a member of yade-users, which is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp