Question #215540 on Yade changed: https://answers.launchpad.net/yade/+question/215540
Bruno Chareyre posted a new comment: Thank you very much Eugen, this will be interesting. As for deactivating InsertionSortCollider, it is easy (collider.dead=True). It means stopping contact detection, though... Not really possible unless you really have to simulate a fixed network of interactions. What would make sense would be to implement another collider that would use parallelism, then it would be possible to choose between different colliders depending on the available cores and the size of the problem. We have different colliders already in fact (see ZECollider) but they are all single-threaded and InsertionSortCollider is so fast that it is not worth mentioning the others at this point. What is the typical cpu time spent in collider in your tests? -- You received this question notification because you are a member of yade-users, which is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

