Question #226198 on Yade changed: https://answers.launchpad.net/yade/+question/226198
Bruno Chareyre posted a new comment: >if(!(dynamic_cast<Sphere*>(Body::byId(I->getId1())->shape.get()))) continue; Side remark: ClassIndex is probably faster than dynamic casts. More importantly, it really check spheres (if desirable). Something inheriting from sphere, like GridNode, will dynamic_cast correctly but it will have a different index. if ( (*bi)->shape->getClassIndex() == Sph_Index ) https://github.com/yade/trunk/blob/master/pkg/dem/TesselationWrapper.cpp#L77 -- You received this question notification because you are a member of yade-users, which is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

